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1. Drakes - Do they need a nerf? - in Player Features and Ideas Discussion [original thread]
The Drake is not overpowered. Performance-wise, it fits perfectly in-between good cruisers and battleships, which is exactly what a battle-cruiser should be like. If anything, the other battle-cruisers are underpowered . Instead of nerfing anyt...
- by Abuta Beki - at 2010.10.25 17:18:00
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2. [issue] marauder balancing : vargur - in Assembly Hall [original thread]
The Vargur is already one of the best and most flexible Marauders due to it's ammo versatility and it has excellent range even with short range weapons. There is no reason to buff it. Apart from that, many ships have trouble fitting the largest po...
- by Abuta Beki - at 2010.09.14 12:01:00
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3. improving / changing jump drives - in Assembly Hall [original thread]
And learn how to write "capital". Capitol ships are where the Gallente Senate has meetings. They can be stopped by motions and vetos.
- by Abuta Beki - at 2010.09.08 14:21:00
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4. World of Caps/SuperCaps - A solution to reduce the imbalance - in Player Features and Ideas Discussion [original thread]
I think the best solution to the whole issue would be to limit the number of capitals that can jump to a single cyno. Imagine there were three different kinds of cynosural field generator. Light, medium and heavy. A light cyno field breaks down a...
- by Abuta Beki - at 2010.08.13 12:02:00
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5. Double confirmation for trash things - in Player Features and Ideas Discussion [original thread]
Originally by: Kara Sharalien A suggestion came up a while back for dumpster diving, where everything that gets trashed in a station gets put in a generic dumpster, that anyone can take stuff out of, for free. Welcome to isk-bot-paradi...
- by Abuta Beki - at 2010.08.13 11:46:00
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6. [Proposal] Alliance hopping issue - in Assembly Hall [original thread]
Just go NBSI, instead of NRDS. Problem solved. No confusion. It is grey? You shoot it. It is orange or red? You shoot it, too. Let them waste ISK on creating new Alliances.
- by Abuta Beki - at 2010.08.13 11:38:00
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7. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
More excellence supported
- by Abuta Beki - at 2010.08.01 19:52:00
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8. Why removing 0.0 local will fix the game... - in Player Features and Ideas Discussion [original thread]
There are many options for that. One solution would be to: First make everyone invisible in 0.0 local unless they say something. Now add "Monitoring Stations" that can be anchored anywhere in space where you hold sov and that make people visible...
- by Abuta Beki - at 2010.07.30 08:36:00
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9. Why removing 0.0 local will fix the game... - in Player Features and Ideas Discussion [original thread]
Originally by: Xereyn First, that inter-alliance combat relies on blobbing and large numbers. No, really? Wow... Impressive. Why would people ever gang up to conduct any kind of warfare? So unlike reality, where military operations usu...
- by Abuta Beki - at 2010.07.30 08:18:00
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10. Stacking Ships like weapons - in Assembly Hall [original thread]
1. Everything that makes fleet fights more boring than many of them already are by turning individual players into complete drones of their fleet commanders is a bad idea. 2. The suggested concept is overpowered and stupid. 3. The suggested concep...
- by Abuta Beki - at 2010.07.26 02:55:00
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11. [Fix] Freezing account with play time left. - in Assembly Hall [original thread]
Originally by: Larinioides cornutus I unsubscribed with 23 days or so left to play. It told me it will unsub me when my natural playtime has finished. This is ridiculous. No, that was the contract you agreed upon. Originally by: ...
- by Abuta Beki - at 2010.07.22 03:52:00
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12. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
I had a similar idea and I think the concept is not bad. It is a bit one sided, though. I'd refine it like this: Make a POS module that works in a similar way as described in the OP. Make a module which only capital ships can fit. Carriers, Dre...
- by Abuta Beki - at 2010.07.20 15:27:00
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13. Destroy Eve - in Player Features and Ideas Discussion [original thread]
Do you think that the players that don't go into lowsec do so because they are too stupid to find it? The whole concept is red art. Doesn't work, doesn't need to work. It doesn't add anything to the game, because whatever you think it might do ...
- by Abuta Beki - at 2010.07.09 12:01:00
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14. Bloodline&Sex change - in Player Features and Ideas Discussion [original thread]
You already HAD an advantage that you keep having because no one is taking away the skills you already had minmaxed, so stop whining and htfu. CCP did not give free skillpoints to anyone who had an insane willpower Amarr or useless truckload of...
- by Abuta Beki - at 2010.07.07 15:20:00
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15. 0.0 Change (Or maybe new change to lowsec) - in Assembly Hall [original thread]
Arthur McInavaderson the third: "Hello, dear Sir. I bid thou greetings. I would very much like to invade your sovereign space territory." Macintosh Denfendershire the fifth: "Boulderdash! How dare thou? I cannot allow that to happen, buggrit!" Art...
- by Abuta Beki - at 2010.07.04 14:45:00
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16. Future T3 Ships - in Player Features and Ideas Discussion [original thread]
Fly a Marauder and put a medium neut and a smartbomb in one of the support high slots. There you got your layered defences.
- by Abuta Beki - at 2010.07.04 13:15:00
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17. [Proposal] Simple 2D graphic addition: combat particles - in Assembly Hall [original thread]
I am in favour of any additional eye candy. Yes, ammo shells, used up booster charges, ship debries, armor parts,... Something I'd love most is wreckage. I'd love to see ship wrecks stay for some time. Not the weird chunks of scrap metal that we...
- by Abuta Beki - at 2010.07.01 12:10:00
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18. A way to tax traders so they dont just get a free ride in a corp. - in Player Features and Ideas Discussion [original thread]
The most important asset a corp can have is dedicated members. If it does not have that, taxes do jack. A tax only provides basic income to the corp. If the corp truly needs a lot of money, it is far more effective to do a war bond rally or ask f...
- by Abuta Beki - at 2010.07.01 07:39:00
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19. Fuzzy Math in EVE. - in Player Features and Ideas Discussion [original thread]
First of all, rate of fire is the other way around. If a weapon takes 2 seconds per shot, it's ROF is not 2. You can either say that the ROF is 2s/shot, or you can say the ROF is 0,5. Let's go on: http://wiki.eveonline.com/en/wiki/Catalyst Pen...
- by Abuta Beki - at 2010.07.01 07:19:00
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20. **** pvp - in Assembly Hall [original thread]
Oh my... Seriously?! SERIOUSLY?! Laughing I have run hundreds over hundreds of missions and I never had problems with agents sending me into lowsec, except in the few cases where I was using an agent in a border system. When I did that, it did no...
- by Abuta Beki - at 2010.06.27 06:44:00
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